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Manchester studio helps turn horror classic The Texas Chainsaw Massacre into global gaming hit

Courtesy Nequinox/Sumo/Gun Interactive

Manchester’s Nequinox Studios partnered with Sumo Nottingham and US publisher Gun Interactive for the recent release of their global smash hit game The Texas Chain Saw Massacre.

Nequinox worked on matchmaking, multi-region support, parties and invitations, and Gen8 console optimisation for the release, and the team continues to support the game now it is live.

The Texas Chainsaw Massacre is an asymmetrical survival horror game based on Tobe Hooper’s 1974 horror classic. It released in August and racked up one million players within 24 hours of launch.

It has also picked up widespread praise for its faithful recreation of the mood of Hooper’s gory favourite. Mark Delaney of GameSpot gave the game a 9/10 rating, stating “the adaptation of one of the scariest movies ever made becomes one of the scariest games I’ve ever played,” while PC Gamer’s Luke Winkle said it “mirrors the claustrophobia and creeping dread of the 1974 horror classic.”

Gary Edwards, studio director at Sumo Nottingham, the East Midlands base of Sheffield HQ’d Sumo Group, said: “On behalf of everyone at Sumo Nottingham, I want to say thank you to Nequinox for their support in bringing The Texas Chain Saw Massacre to life. This project has been a culmination of countless hours, relentless passion, and unwavering dedication. Thank you for pouring your heart and soul into helping create something truly remarkable.”

Anthony Robinson, CEO Nequinox Studios, added: “We’re delighted to see the success of The Texas Chain Saw Massacre and the buzz around the game, working alongside our friends at Sumo Nottingham, contributing our veteran-led expertise and wealth of experience, and delivering a significant part of the release for The Texas Chain Saw Massacre has excited our entire studio. We’d like to publicly thank Sumo Nottingham’s leadership for putting their confidence in us to help them, and long may that relationship continue.”

Nequinox was founded by Robinson and his father and CTO Stephen Robinson, a former technical director of Sumo, in 2018. It has since partnered with studios such as EA, Splash Damage, Sharkmob, Deviation Games, Sumo Digital and many more. The studios are regarded as a centre of excellence for Unreal Engine development across all platforms.

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